Automatically buys the best gun for your team. AK-47 for T and M4A1 for CT. | autobuy |
Automatically ends the game and quits Condition Zero | quit |
Automatically ends the game but doesn't quit Condition Zero | disconnect |
Automatically kicks the bot/player if he kills so many hostages according to the value. Put 0 to disable. | mp_hostagepenalty <value> |
bots only buy snipers | bot_sniper_only |
Bots only use knives | bot_knives_only 1 |
Bring down the All Deleted Scenes | cl_levellocks 16382 |
Bullets fired on walls will get through walls. Effective if the player is hiding. | sv_clienttrace # |
Disables the litte information on the bottom right corner when you have +graph on | -graph |
Displays commands for faster use on the left side of your screen. | +commandmenu |
Dissables rogue bots, they will all follow your commands. | bot_allow_rogues 0 |
Doesn't give you more weapons. Instead gives you full money. | impulse 101 |
Enables auto-team balance. 0 = Off. 1 = On. | mp_autoteambalance <0-1> |
Enables blood thickening on or off. 0 = Off. 1 = On | gl_spriteblend <0-1> |
Enables cheats | sv_cheats 1 |
Enables player to be Right-Handed. 0 = Left-Handed. 1 = Right-Handed. | cl_righthand <0-1> |
Enables the local player to automatically kick other players. 0 = Off. 1 = On. | mp_autokick <0-1> |
Enables unlimited spraying | decalfrequency 0 |
enables you to fly | Fly |
Ends the round, and you lose. | career_end_round |
enemies do not see you | notarget |
Enter this code if you have "+commandmenu" activated only. | -commandmenu |
Erases all the whole messages in the console. | clear |
Executes the command by just entering the <letter> in the console. | alias "<letter>" "<command>" |
Freezes time for the set ammount, the player can still walk around. | mp_freeztime <value> |
Gives you the highest ammount of money you can have. | mp_startmoney 16000 |
go through walls | noclip |
Instant Max Money | v |
Invincibility | god |
kick the bots | kick <bot´s name> |
Kills all bots allowing you to win if the bomb is not planted | bot_kill |
Lists available servers to participate in. | list |
make the bot go to specific places | bot_goto_mark #number |
make them just stand there | bot_zombie 1 |
Makes the bot's stand still. | bot_stop 1 |
Refreshes time on the console. | timerefresh |
Replace "#" with 1 or 0 to change Friendly Fire. 1=On 0=Off. | mp_friendlyfire # |
Replace "#" with 1 or 0 to make the bots only use knvies. 1=Only Knives 0=Not just knives. Deaf is 0. | bot_knives_only 1# |
Replace "#" with 1 or 0 to make the bots stay still or move. 1=Moving 0=Non-Moving. | bot_zombie # |
Replace "#" with a number and change the gravity. Deaf. is 800. | sv_gravity # |
Replace "#" with a number to change the starting money. Deaf is 800. | mp_startmoney # |
Replace "3" with a number to change the C4 timer. Deaf. is 45. | mp_c4timer # |
Restarts your the round. | career_restart |
Revive as a Counter-Terrorist | jointeam 6 ; jointeam 2 |
Revive as a Terrorist | jointeam 6 ; jointeam 1 |
Set the BOTS difficulties. | bot_difficulty |
set the bot´s difficulty level | bot_difficulty |
sets the gravity, lower #'s mean you can float alont, high numbers mean you take more damage for falling. | sv_gravity <value> |
Sets the maximum players when creating a new multiplayer game. Only works before you start a match. | maxplayers <value> |
Shows a little information on the very bottom right of your screen | +graph |
Suicide | kill |
The bots will not wait for you to rescue hostages, plant or defuse the bomb. | bot_defer_to_human 0 |
the bots will only buy pistols | bot_pistols_only |
The game restarts after 1 second | sv_restartround 1 |
The game restarts after 1 second similar to sv_restartround 1. | sv_restart 1 |
to restart the map without losing any goals | restart |
When enabled, bots/players who kills their teammate(s) will die on the next round. 0 = Off. 1 = On. | mp_tkpunish <0-1> |
When set to 0, the screen will be black when any player from the server is dead. Switch to 1 to disable. | mp_fadetoblack <0-1> |
You can see the last deaths of players on the specified seconds. | hud_deathnoticetime # |